On It Takes Two, I worked as an Environment Artist, and one of the things I was responsible for was the environment art in the Spa in The Garden.
I took the area from blockout to its finalized stage. Meaning, I modeled and textured assets, did set dressing and lighting. The bugs were made by our character artists.
I'm honoured to be part of the amazing art team at Hazelight. All the environments I worked on was a collaboration with other artists and designers.
I'm grateful to everyone at Hazelight but I want to especially thank the following people:
Art Director — Claes Engdal.
Environment Artists — Karl Löwenberg, Simon Lindberg Amanou, Beatrice Tisander, Nina Valinger, Olof Norling, Saralie Wågström and Joan Hägg.
Concept Artist — Josefine Persson.
Character Artists — Jacob Larsson, Malin Schneider and William Moberg.
VFX — Alexander Sperring and Robert Svensson.
Tech Artists — Mattias Westphal and Andreas Rånman.
Images are rendered in-game in Unreal Engine.